What?!
The first one was one of a mini-favorite of mine in terms of point and click games.
Now, don't get me wrong, I'm positive you put a lot of effort into this in terms of the animation and design, but it seems what you didn't put in was THOUGHT.
The possession and summon deaths were utterly laughable, "Oh yes, let me first knock the guy out... okay... aaaand, summon my giant demon worm to eat him." Seems a bit of a conundrum doesn't it?
So three stars for the average manipulation deaths, but the other 2/3 of the game, I did not enjoy. Half baked.